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Magic Guilds Of Ravnica

Ravnica is one of the most storied planes in both D&D and Magic: The Gathering, with major events, conflicts, and story that many others have not experienced. With ten very different guilds, Ravnica is a constantly changing plane of leadership and rules. Since the time of The Guildmasters' Guide to Ravnica, the names and faces of the plane has changed, and there was even a planewide conflict known as The War of the Spark. Ravnica was originally a Plane filled with horror and war. It seemed like it would never end unless something was done about, and so the Sphinx Azor I called a summit of all ten factions of the Plane together and convinced them to form a contract that would end the violence with a living enchantment. Though there was some hesitation from a few factions, the Paruns (the original founders of all guilds) ultimately all agreed to it, and the Guildpact was created, with the ten factions turning into the ten guilds of Ravnica.

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