The Path, On Your Table

Kunal Rana
The Path, On Your Table
Aug 19, 202639min Read

Witcher Guide

Saga Concepts

For Fans of the Witcher

The Path, On Your Table

The Witcher: Old World is one of the best-looking games we stock — and we carry the whole line, base game through deluxe, every expansion, plus the official Gwent duel set. Here's how the pieces actually fit together.


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The Witcher: Old World board game

The Witcher: Old World — the base game everything else in this guide attaches to.

If you came to the Witcher through the games, the books or the show, there's a version of it that lives on a table — and it's genuinely good. The Witcher: Old World is a competitive adventure game set generations before Geralt, where you build your own witcher, pick a school, hunt monsters across a big beautiful map, and occasionally throw hands with another witcher who wanted the same contract.

It's also a line with a lot of boxes, and it is not obvious from the shelf which ones are standalone and which need the base game. That's what this guide is for. We carry every piece below in the shop at 35 S Van Brunt St, and the whole line is on the site.

Short version if you're in a hurry: start with the base game or the Deluxe Edition — never with an expansion. Everything else on this page attaches to one of those two.

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The expansions run thin — several are down to two copies. Join the board games list and we'll flag restocks and new Witcher product before it hits the floor.

Start Here

What's a base game, what's an expansion

Box Type Players Needs base game? Price
Old World (base) Base game 1–5 No — start here $87.99
Deluxe Edition Base game + 1–5 No — start here $159.99
Wild Hunt Expansion 1–5 Yes $42.99
Monster Trail Expansion 1–5 Yes $43.96
Adventure Pack Expansion 1–5 Yes $29.99
Dice Pack Accessory Yes $25.99
Metal Coins Accessory Yes $34.99
Gwent 1v1 Duel Set Standalone card game 2 No $32.99

Read this before you add to cart

Wild Hunt, Monster Trail and the Adventure Pack are expansions. They contain no board and no base rules — they will not play on their own. The Dice Pack and Metal Coins are component upgrades, not content. Gwent is the one exception: a complete standalone two-player card game.

The Foundation

Pick your entry point

The Witcher: Old World — Board Game

$87.99 · 1–5 players · Ages 14+

The Witcher: Old World — Board Game

The full competitive adventure game. Build a witcher from one of five schools, travel the Old World, brew potions, take contracts, and fight monsters — or each other. Deep, gorgeous, and the correct starting point for almost everyone. Three copies on hand.

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The Witcher: Old World — Deluxe Edition

$159.99 · 1–5 players · Ages 14+

The Witcher: Old World — Deluxe Edition

The collector's box: upgraded components and extra content in one purchase. If you already know you're going to love this and you'd rather buy once than assemble the line piece by piece, this is the shortcut. It is still a base game — you don't need the standard edition too.

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Base vs Deluxe — the honest answer

Buy the base game ($87.99) if you want to find out whether the Old World is your kind of adventure game before committing. It's the complete experience.

Buy Deluxe ($159.99) if you're already a Witcher person, you know you'll want the extras, and you'd rather not pay shipping and shelf space twice.

Buy neither yet if your table is really a two-player table — go straight to Gwent at $32.99 and see how it lands.

Expansions

More of the Path

All three need the base game. Here's the order we'd add them in.

The Witcher: Old World — Monster Trail

$43.96 · Expansion · Requires base game

The Witcher: Old World — Monster Trail

Adds the Manticore school and a new monster-hunting track that pushes you to chase bigger prey deeper into the map. The expansion that most changes how you plan a route — our first recommendation after the base game.

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The Witcher: Old World — Wild Hunt

$42.99 · Expansion · Requires base game

The Witcher: Old World — Wild Hunt

Brings the Wild Hunt onto the board and — importantly — adds a co-operative and solo mode. If you love the world but your group can't reliably get five people to a table, this is the box that makes the game playable alone.

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The Witcher: Old World — Adventure Pack

$29.99 · Expansion · Requires base game

The Witcher: Old World — Adventure Pack

200 new exploration cards. No new rules to learn, no new systems — just a much deeper deck so the map stops feeling familiar around game ten. The cheapest way to extend the life of the base box.

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Monster Trail

Monster Trail · $43.96

Wild Hunt

Wild Hunt · $42.99

Adventure Pack

Adventure Pack · $29.99

Upgrades

The table-feel stuff

Neither of these adds a single rule. Both make the game feel considerably better to touch, which — if you're the person who's going to play this thirty times — is not nothing.

The Witcher: Old World — Metal Coins

$34.99 · Accessory · 30 collectible coins

The Witcher: Old World — Metal Coins

Thirty metal coins in three designs, replacing the cardboard currency. The single most-noticed upgrade at a table: people pick them up, weigh them, and immediately treat the game as a bigger deal. Also the best gift for someone who already owns the base game.

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The Witcher: Old World — Dice Pack

$25.99 · Accessory · 25 custom dice, 5 colours

The Witcher: Old World — Dice Pack

Twenty-five custom dice in five colours — one set per player, so nobody's passing the same handful back and forth across the table. Speeds up combat noticeably at four and five players.

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Two Players

Gwent, the standalone

Gwent: The Witcher Card Game — Official 1v1 Duel Set

$32.99 · 2 players · Standalone

Gwent: The Witcher Card Game — Official 1v1 Duel Set

The card game inside the video game, as an actual physical product. Two decks, ready to duel out of the box, no base game and no collecting required. If your Witcher fandom is one person and twenty minutes, start here — it's the cheapest and fastest door into this whole shelf.

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Protect the cards

Old World and Gwent both live and die by card condition, and both get handled a lot. Sleeves and deck boxes are on the storage & protection shelf — ask at the counter and we'll size them for you.

Play Better

Running a good Old World night

Five things that make the first game land

  • Budget three hours for game one. Character setup and the first two contracts are slow. By the second play it's a normal-length evening.
  • Don't teach every school. Explain your own, let each player read theirs, and start. Reading five schools aloud kills the night before it begins.
  • Play three or four, not five, the first time. Five players is great once everyone knows the map; on a first play the downtime shows.
  • Add one expansion at a time. Monster Trail first. Wild Hunt second — and only once someone actually wants the solo mode.
  • Sleeve the deck before play one. You will handle these cards more than you expect.

If you want ___, grab ___

The full experience, once: Old World base game, $87.99.

Everything upgraded, no second trip: Deluxe Edition, $159.99.

A gift for someone who owns it already: Metal Coins, $34.99. Highest reaction-per-dollar on this page.

To play alone: Wild Hunt — it's the box with the solo and co-op mode.

More map variety, cheapest: Adventure Pack, $29.99.

Just you and one other person: Gwent 1v1 Duel Set, $32.99, standalone.

Faster combat at 4–5 players: Dice Pack, $25.99.

Questions

Before you buy

Do I need to know the Witcher games or books?

No. Old World is set generations before Geralt, so there's no lore homework. Fans will catch a lot of references; newcomers just get a very good adventure game.

Is the Deluxe Edition worth nearly double?

Only if you already know you love it. The standard base game at $87.99 is the complete game — Deluxe is components and extra content, not a different experience.

Can I play Old World solo?

Yes, with the Wild Hunt expansion, which adds the solo and co-operative mode. The base game is competitive.

Which expansion first?

Monster Trail. It adds the Manticore school and changes how you route across the map, which is the part that gets stale first.

Is Gwent an expansion?

No — the 1v1 Duel Set is a complete standalone two-player card game. Nothing else required.

How's stock?

Thin on the expansions — several are down to two copies, and the base game to three. If you want a specific box, call ahead or grab it online rather than assuming.

The Third Space

We'll set it up for you

35 S Van Brunt St, Store D, Englewood NJ. If you want to see the map before you spend eighty-eight dollars, come in and ask — we'd rather show you the board than sell you the wrong box.

Saga Concepts

Take the Contract

The whole Witcher line is on the shelf. Pick your school.

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Want restock alerts?

Toss a coin, etc. See you at the table.

Prices, stock levels and contents reflect our live Shopify catalogue at time of writing and can change. Expansions require the base game; Gwent is standalone.