At a glance
Players: 2 · Play time: 30–45 min · Ages: 10+ · Base game · Publisher: Repos Production
7 Wonders Duel (ASM-SEV07)
7 Wonders Duel is a board game from Repos Production for 2 players, playing in 30–45 minutes, recommended for ages 10+.
How it plays
7 Wonders Duel is the two-player version of 7 Wonders. You and your opponent each lead a civilization through three ages, taking cards from a shared layout to build your city.
There are three ways to win. Every military shield pushes the Conflict pawn toward your rival's capital; reach it and you win right away by military supremacy. Collect six different scientific symbols and you win right away by scientific supremacy (pairs of symbols also earn Progress tokens). If nobody wins either way before the end of Age III, the player with the most victory points wins.
Saga Table Talk
Great for: Couples and pairs of friends who love a strategic head-to-head game.
What a game night feels like: A tug-of-war. Every card you take opens up something for your opponent, and the Conflict pawn keeps both of you honest.
If you like this, try: 7 Wonders: Leaders, Jaipur
Teaching tip: Explain the three ways to win before anything else. It changes which cards look good.
FAQ
How many players can play 7 Wonders Duel?
7 Wonders Duel plays with 2 players.
How long does 7 Wonders Duel take?
About 30–45 minutes.
What age is 7 Wonders Duel for?
Repos Production recommends it for ages 10+.
Is 7 Wonders Duel only for two players?
Yes. It's made for exactly two players.
What are the ways to win?
Military supremacy, scientific supremacy, or the most victory points at the end of Age III.
How is it different from 7 Wonders?
7 Wonders is for 3 to 7 players and is played over three ages of drafting. Duel adapts the game for one-on-one play.