Traveller Specialist Forces Board Game
Traveller: Specialist Forces is a comprehensive supplement for the Traveller roleplaying game, focused on the specialized military units and elite troops that can tip the balance in any conflict. Whether you're leading a planetary defense, orchestrating covert missions, or managing a mercenary operation from orbit, this sourcebook provides the tools and lore to bring high-stakes, high-skill missions to life.
Inside this volume, you'll find detailed rules and narrative content covering a wide range of specialist units anti-armour, anti-aerospace, reconnaissance, engineering, security, and intelligence operatives. These forces offer unique capabilities, from gathering vital intel to engaging in surgical strikes and boarding actions. Players and referees alike can use these additions to introduce tactical depth, moral complexity, and cinematic action into their campaigns.
The book also explores the unique challenges and opportunities of Starmercs—mercenary units whose primary strength lies in their starships. From outfitting conventional vessels with combat modules to undertaking specialist contracts (known as "tickets"), Specialist Forces gives you everything needed to build, manage, and deploy your own high-powered mercenary force across the stars.
Whether you're a veteran commander or a new recruit, Specialist Forces expands the tactical, strategic, and narrative options available in your Traveller universe.
Features
- Special Operations & Forces: Anti-armor, anti-aerospace, and commandos with tactical advantages.
- Recon & Stealth Units: Vital intel-gathering rules and equipment.
- Engineering & Heavy Weapons Specialists: Tools for construction, demolition, and combat support.
- Protected & Non-Combat Forces: Medics, logistics, and support units with critical roles.
- Security & Intelligence Specialists: Covert ops, surveillance, and mission disruption.
- Starmercs & Space Combat: Boarding actions, mercenary starships, and modular upgrades.
- Mercenary Tickets: Pre-made mission templates for contract-based play.
- Fully Compatible: Designed for integration into any Traveller military or mercenary campaign.
Specifications
- Players: 1-4
- Age: 14+
- Playtime: 60-120 minutes
- Theme: Science Fiction / Military Strategy
- Contents: Game board, miniatures, cards, tokens, rulebook